The Prize Fighter
A prototype for a 2D top-down boxing game about a young fighter’s come up in the boxing world.
April 2020 - May 2020 (3 Weeks, Solo Project)
Genre: Action, Arcade
Engine: Game Maker Studio 2
This prototype explores boxing combat through stamina and executing attacks through: jabbing, blocking and dodging.
I focused this project into learning how to:
Implement hit/hurtboxes through player states and animation
Design hitbox frames and timing
Create state controlled enemy-AI
(~3-5 mins playtime)