Level Designer & Artist - (Sep 2022 - Jan 2025)

Outfox Games was my first professional game industry experience. As a Game Designer and Artist at Outfox, I was responsible for designing 3 game levels and develop the game’s visual direction.

As a game designer, I also created several gameplay mechanics such as trap and movement props and helped refine the game’s core social deduction loop.

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Level Design Projects (2023-2025)