NEUROTICA

A first person shooter about dance and stylish death.

Spring 2021

In collaboration with Paris Stacy

Responsiblities: Illustrator and Game Designer

  • Game Design

    • Collaborated with a co-designer to conceptualize the game’s narrative and thematic premise, putting emphasis on physicality through player movement and intense visual feedback.

  • Visual Design

    • Sketched character concepts to use as reference for character and enemy design.

    • Visually developed the game’s aesthetic through researching references ranging from high fashion runway shows, comic book art, as well as techno and house music.

NEUROTICA is currently unavailable to play at this time.

*demo contains flashing imagery*

Art Direction & Early Concepts

Early mood explorations.

Further exploration of the "Sheriff” and “Dune Skater” characters.

“Carouser” enemies as they appear in game.

Previous
Previous

FLUX - Valorant Agent Concept

Next
Next

Other Projects