NEUROTICA
A first person shooter about dance and stylish death.
Spring 2021
In collaboration with Paris Stacy
Responsiblities: Illustrator and Game Designer
Game Design
Collaborated with a co-designer to conceptualize the game’s narrative and thematic premise, putting emphasis on physicality through player movement and intense visual feedback.
Visual Design
Sketched character concepts to use as reference for character and enemy design.
Visually developed the game’s aesthetic through researching references ranging from high fashion runway shows, comic book art, as well as techno and house music.
NEUROTICA is currently unavailable to play at this time.
Art Direction & Early Concepts
Early mood explorations.
Further exploration of the "Sheriff” and “Dune Skater” characters.
“Carouser” enemies as they appear in game.